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Hi,
I experinece an error in rendering of poly object. Blak pixel lines appear
on polys. Position of lines is dependent on camera position.
I found this bug described
here on news, but bug report does not give any solution of problem. Since it
is a long time ( bug report is from 1999), I want to ask if someone has any
idea
how to solve it or overcome it.
I know that I can use isosurface object as well, but it is about 5 to 10
times slower and much more memory expensive, so when I use many polys I
experience out_of_memory error. (My scenes have about thousands, or tens of
thousnads of polys)
-Is there a patch?
-Could this be cured by changing some parameters in polysolve.c file or
elsewhere?
-Does anybody know why it happens? (i.e. does the black line mean, that
roots were not found by rootfinder?)
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